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	<title>Comments on: Best Use of Music in Video Game Trailers</title>
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	<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/</link>
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		<title>By: admin</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-271</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 01 Jun 2009 06:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-271</guid>
		<description>Defintely some great tunage back then.. There&#039;s a lot of 8 bit tracks that still sound great today for sure!</description>
		<content:encoded><![CDATA[<p>Defintely some great tunage back then.. There&#8217;s a lot of 8 bit tracks that still sound great today for sure!</p>
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		<title>By: admin</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-270</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 01 Jun 2009 06:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-270</guid>
		<description>haha, one of my favorite songs of the 80&#039;s.  

Good tracks for sure, but I guess my question is do those specific tracks enhance and make those specific clips brilliant, or are they just great pieces of music thrown onto cool clips, yet neither gaining anything specific some each other.  What I find brilliant about say the Gear of War track is just how that track makes the whole war experience haunting, honing in on the emotions that you don&#039;t necessarily attach to war games or scenarious and that is the feeling of loss, sadness and the haunting memory(illustrated by the haunting song) of the way things used to be.  I find a lot of trailers can throw great pieces of music but the music isn&#039;t necessarily an ingenious mix with the trailer it just happens to be a great song on it&#039;s own which adds strength independently of what it is attached to.</description>
		<content:encoded><![CDATA[<p>haha, one of my favorite songs of the 80&#8242;s.  </p>
<p>Good tracks for sure, but I guess my question is do those specific tracks enhance and make those specific clips brilliant, or are they just great pieces of music thrown onto cool clips, yet neither gaining anything specific some each other.  What I find brilliant about say the Gear of War track is just how that track makes the whole war experience haunting, honing in on the emotions that you don&#8217;t necessarily attach to war games or scenarious and that is the feeling of loss, sadness and the haunting memory(illustrated by the haunting song) of the way things used to be.  I find a lot of trailers can throw great pieces of music but the music isn&#8217;t necessarily an ingenious mix with the trailer it just happens to be a great song on it&#8217;s own which adds strength independently of what it is attached to.</p>
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	<item>
		<title>By: Matt</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-269</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 01 Jun 2009 04:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-269</guid>
		<description>Hrmm double posted a link - but this one is worth a follow up (World in Conflict again).
http://www.youtube.com/watch?v=w4m0m4T2rlw</description>
		<content:encoded><![CDATA[<p>Hrmm double posted a link &#8211; but this one is worth a follow up (World in Conflict again).<br />
<a href="http://www.youtube.com/watch?v=w4m0m4T2rlw" rel="nofollow">http://www.youtube.com/watch?v=w4m0m4T2rlw</a></p>
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	<item>
		<title>By: Matt</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-268</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 01 Jun 2009 04:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-268</guid>
		<description>It may just be all the time I put into Morrowind, but the trailer gives me goosebumps:
http://www.youtube.com/watch?v=t7J4F3bs3Pk

World in Conflict was also promoted well:
http://www.youtube.com/watch?v=Rhd_1-xSiGA
http://www.youtube.com/watch?v=Rhd_1-xSiGA

That&#039;s all, I promise. : )</description>
		<content:encoded><![CDATA[<p>It may just be all the time I put into Morrowind, but the trailer gives me goosebumps:<br />
<a href="http://www.youtube.com/watch?v=t7J4F3bs3Pk" rel="nofollow">http://www.youtube.com/watch?v=t7J4F3bs3Pk</a></p>
<p>World in Conflict was also promoted well:<br />
<a href="http://www.youtube.com/watch?v=Rhd_1-xSiGA" rel="nofollow">http://www.youtube.com/watch?v=Rhd_1-xSiGA</a><br />
<a href="http://www.youtube.com/watch?v=Rhd_1-xSiGA" rel="nofollow">http://www.youtube.com/watch?v=Rhd_1-xSiGA</a></p>
<p>That&#8217;s all, I promise. : )</p>
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		<title>By: Matt</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-267</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 01 Jun 2009 04:25:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-267</guid>
		<description>Assassin&#039;s Creed to &quot;Lonely Soul&quot; by Richard Ashcroft for Ubidays 07
http://www.youtube.com/watch?v=Dq--BVch9xw</description>
		<content:encoded><![CDATA[<p>Assassin&#8217;s Creed to &#8220;Lonely Soul&#8221; by Richard Ashcroft for Ubidays 07<br />
<a href="http://www.youtube.com/watch?v=Dq--BVch9xw" rel="nofollow">http://www.youtube.com/watch?v=Dq&#8211;BVch9xw</a></p>
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		<title>By: Tim Wharton</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-266</link>
		<dc:creator>Tim Wharton</dc:creator>
		<pubDate>Mon, 01 Jun 2009 02:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-266</guid>
		<description>Harking back a bit, I always felt the music in the introductions to Monkey Island 1, 2, and Day of the Tentacle was excellent and set a standard for the time. Sure the music it primitively rendered in comparison with modern scores, but they stand up pretty well (Press Play on Tape, god bless &#039;em http://www.youtube.com/watch?v=mYZXNVHVfhc).</description>
		<content:encoded><![CDATA[<p>Harking back a bit, I always felt the music in the introductions to Monkey Island 1, 2, and Day of the Tentacle was excellent and set a standard for the time. Sure the music it primitively rendered in comparison with modern scores, but they stand up pretty well (Press Play on Tape, god bless &#8216;em <a href="http://www.youtube.com/watch?v=mYZXNVHVfhc)" rel="nofollow">http://www.youtube.com/watch?v=mYZXNVHVfhc)</a>.</p>
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	<item>
		<title>By: admin</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-265</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 01 Jun 2009 01:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-265</guid>
		<description>Brilliant.. I heard about this in the start of my search but completely forgot to follow up on it . Thanks for the tip!</description>
		<content:encoded><![CDATA[<p>Brilliant.. I heard about this in the start of my search but completely forgot to follow up on it . Thanks for the tip!</p>
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		<title>By: Rodrigo Monteiro</title>
		<link>http://blog.netflowdevelopments.com/2009/05/31/best-use-of-music-in-video-game-trailers/comment-page-1/#comment-264</link>
		<dc:creator>Rodrigo Monteiro</dc:creator>
		<pubDate>Mon, 01 Jun 2009 01:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.netflowdevelopments.com/?p=289#comment-264</guid>
		<description>This one is also great: http://www.youtube.com/watch?v=pf39bQ2nMz8

&quot;Twinkle Twinkle Little Star&quot;, Dead Space</description>
		<content:encoded><![CDATA[<p>This one is also great: <a href="http://www.youtube.com/watch?v=pf39bQ2nMz8" rel="nofollow">http://www.youtube.com/watch?v=pf39bQ2nMz8</a></p>
<p>&#8220;Twinkle Twinkle Little Star&#8221;, Dead Space</p>
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