Archive for November 10th, 2008

Aahh, massive restructuring of Netvibes and a massive meeting

Finally have netvibes working more efficiently for me. Up until today I just had all of my feeds coming into one general tab(100′s and 100′s of new stories all skewn together)  Now it is all organised into tabs for General news stories, Tech news, Game Development and then Blogs.  I think I am going to do a full article on the power of netvibes and how to use it fairly soon as it really is an invaluable tool.

Phew, just finished a 3 and a half hour meeting with my 4 lead artists for the new kids game.. We have completely sorted out the visual style for this project, or at least have a clear direction.  Very excited about that as we dove into immense detail on exactly how the foreground, framing foreground, mid ground and distant background is going to look.. I can’t wait to show off the art work for this as we are going to really create something unique and distinct here.  Something impressive enough that I feel can be made into a full blown adventure game if we decide to go down that path, it is that indepth.  I can’t re-iterate enough how amazing  it is to be dealing with such talented artists.  There is such a huge swath of diversity from them all in how the imagine this world, each as incredibly talented as the next just in a different and unique way.  A truly inspiring bunch to be working with.
Concept Work by Timo Karhula

Ha, I had my 45 minute nap this afternoon and even with a mere 1.5 hours of sleep in the past 24 hours(+3 from the day before) I feel more awake than ever.  Now I need to create the tasks and organise everyone to get them cracking ASAP here as we have a wednesday deadline to meet here for a ton of concept artwork from characters to enviro’s.  And all this on NO coffee!! Who would have figured?

I wonder how dhruv is doing with our massive feasibility study that we need done in the next few days, which reminds me after I am done with these artists tasks I get to get cracking back on general research for my proposal document and then even more research for my design document

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Oh, 3.5 hours of sleep is one thing, 45 minutes is another

Today’s survival with definitely be chemically enhanced.. Mucho Caffeine in my system unfortunately and of course I used the last of the Coffee yesterday night.  I think Alex Gonzales is partly responsible for this one as the guy works pretty much as hard as I do so if I see him up then dammit I’m staying up working!  Can’t be outdone now can I?

So the Health insurance nurse was here at 7:30 to take urine samples to make sure that I am not a raging alcoholic or crack fiend as we applied for the uber low premiums because of our insane healthiness and they need to take blood and urine samples in that case before you are given them.. Good stuff.

Recording a new article on Industrybroadcast.com about optimizing the art pipeline and the more of these articles I read the more I realize I have to learn if I want to run a bloody game studio.   Shit making a game has got to be one of the most complicated processes out there and just to think there is some guy at the top that understands how each step works along the way amazes me.  I am counting my lucky stars that we will be working on a much simpler flash based childrens game first and then going for gusto with Paradise Lost as we will have a ton of learning to do and doing that learning on the kids game will be much easier than on PL.

Now I believe it is time to meditate for 30 minutes, gain some energy and power and then go out and buy another tub of Coffee.  After I am properly caffeinated I have a nice large Proposal document to work my ass off on.  I finished the concept document for the children’s title last night and I am fairly proud of it so I have high hopes for the proposal document.

I also have high hopes for the artist meeting today.  We have a meeting of minds between myself, Alex Gonzales, Roland Brown, Timo Karhula and Paul Scott Canavan.  All some of the greatest artists I have had the pleasure of working with and all coming together as a dream team of sorts to pump out this presentation package for friday!  We are going to be hasing out ideas, comparing the concept art work that was put out over the last day and a half and then finalize a final art look and feel for the project.  Should be exciting!

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Motivation – Get it in gear Wiancko

Bah, been back up for 35 minutes and nothing to show besides an empty bown of spinach salad and a cup of Chai Tea..Gettin my ass in gear, 30 mintue of document work, and then 15 minutes of working out my triceps and then back at it.. Just put on one of my favorite House Stations out of France, M2, and I’m ready to rock

Made me think of one of my favorite sayings of all time on procrastination from the fine folks at Despair.com:

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